
Updated for iOS10 and Swift 3!!! Now supports Fyber! “Color Koo” is now “One Color”! FASTEST RESKIN EVER: Only 22 images! Hey, guys! Rebeloper here! I wanna show you how to put your app on the App Store Tonight. Not in two months, not in a week but TONIGHT. The single hardest part of a reskin business is, knowing, what source code to buy. ESPECIALLY, if you’re new in the industry…  Watch video here: https://player.vimeo.com/video/148249787
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 https://player.vimeo.com/video/155274669
https://player.vimeo.com/video/155274669  	
HOW TO SETUP AND RESKIN
 Only 22 images to reskin. Easiest reskin ever! You’ll be ready in under an hour.
 Only 22 images to reskin. Easiest reskin ever! You’ll be ready in under an hour.  When you purchase a Rebeloper Source Code you purchase more than just a source code. You purchase the awesome documentation and constant support. Just take a look at the 35 pages long step by step documentation.
 When you purchase a Rebeloper Source Code you purchase more than just a source code. You purchase the awesome documentation and constant support. Just take a look at the 35 pages long step by step documentation. 
 
   . Customer happiness is our #1 priority. And of course, we offer a 14 days money back guarantee. <img src=)
CHANGE LOG
3.0.0 – (21.09.2016)
• Updated to iOS 10 and Swift 3 – this version will run only in Xcode 8+
2.2.0 – (14.12.2015) – OPTIONAL
- Added Fyber (files changed: GameData.plist, RebeloperKitMini.swift, AppDelegate.m, Info.plist, Bridging-Header.h; added files: fyber-sdk-lib, FyberCocos2dHelper.h/.m, CoreLocation.framework and MediaPlayer.framework)
2.1.5 – (15.11.2015) – OPTIONAL
- Added a “More Games” button to the Main Menu Screen (files changed: MainMenu.ccb, MainMenu.swift, WorldContainer.ccb, WorldContainer.swift)
- Improved Ads logic: if no Chartboost is available than a SupersonicAds ad is shown (if available) and vice-versa (files changed: RebeloperKitMini.swift, GameData.plist)
2.1.4 – (02.11.2015) – OPTIONAL
- Updated SupersonicAds (6.3.4) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
- Updated Google AdMob SDK (7.5.2) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/AdMob/GoogleMobileAds.framework)
- Updated Chartboost SDK (6.0.1) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Charboost.framework; files changed: AppDelegate.m – line 46, Bridging-Header.h – line 26)
- Updated Documentation to 1.3 (minor typos)
2.1.3 – (20.10.2015) – CRITICAL
- Fixed submission error because of Icon files not found (file changed: Info.plist – the “CFBundleIconFiles~ipad” and “Icon files” keys)
2.1.2 – (13.10.2015) – CRITICAL
- Updated Supersonic Ads SDK to v.6.3.2. (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
- Allowed arbitrary loads for Supersonic Ads (explanation: In iOS9 Apple has added in controls around ‘ATS’. In order to ensure un-interrupted support for Supersonic Ad delivery across all Mediation Networks, it was important to make the following changes in your info.plist: 1. Add in a dictionary called ‘NSAppTransportSecurity’. Make sure you add this dictionary on the ‘Top Level Key’. 2. Inside this dictionary, add a Boolean called ‘NSAllowsArbitraryLoads’ and set it to YES.) – Details here: 
			
 
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